wiki:DRY

In software engineering, don’t repeat yourself (DRY) is a principle of software development. The DRY principle is stated as "Every piece of knowledge must have a single, unambiguous, authoritative representation within a system." The principle has been formulated by AndyHunt and DaveThomas? in their book ThePragmaticProgrammer.

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Last modified 3 years ago Last modified on May 21, 2015, 2:25:47 PM